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| Terminal Velocity | |
|---|---|
| Developer(s) | Terminal Reality |
| Publisher(s) | 3D Realms |
| Distributor(s) | FormGen |
| Platform(s) | MS-DOS |
| Release date | May 1, 1995 |
| Genre(s) | First-person shooter |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | RSAC: V1: Damage to realistic objects ESRB: T OFLC: G8+ USK: 12+ |
| Media | Floppy disk, CD-ROM |
Terminal Velocity is a video game developed by Terminal Reality and published by 3D Realms in May 1, 1995.
It is known for its relatively fast, high-energy action sequences, especially when compared to other pseudo flight simulators around at the time. Terminal Velocity is an arcade-style combat-dedicated flight simulator, with easier game controls and less general realism.
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The game was made by the former lead programmer of Microsoft Flight Simulator. At its launch, the game's all-digital soundtrack, great frame rates, external environments, and ability to fly through tunnels and into underground caverns set it apart from the rest of its genre.
Terminal Velocity was released as both a floppy disk and a CD-ROM version. The CD-ROM version improved upon the floppy version with 70 MB of extended pre-rendered 3D cut scenes, higher image resolution (including more detailed textures) and support for 8-player network multiplay. As of 2006, 3D Realms sells the game on CD-ROM only.
Terminal Reality also developed another extremely similar game, Fury3, published that same year by Microsoft. It used the same game engine and basic game mechanics, but was designed to run natively on the new Windows 95 operating system. It was considered a weaker game than Terminal Velocity, but Fury3 spawned an add-on pack, F-Zone, as well as a sequel, Microsoft Hellbender.
In the year 2704, the ASFAR (Alliance of Space-Faring Alien Races), of which Earth is a member, suddenly turn against Earth and their fleets ravage the planet, starting a war. The player flies a powerful starfighter, the TV-202, in a series of missions to defeat the enemy. In Episode 3, the player learns that a huge supercomputer known as X.I. (Xenocidic Initiative) located on Proxima Seven is responsible for the war. Their final mission is to eliminate it.
The game itself has three episodes:
Each episode features three different worlds and nine levels overall. World 9 is the exception, with only two stages before you fight the final boss, making for a grand total of 20 main stages. There is also one final hidden planet on the CD-ROM version, which is meant to show the home world of the X.I. and the aliens responsible for it. Entering the name "Terminal" and the callsign "Reality" will access it.
The TV-202 is not a plane and can therefore fly at arbitrarily low speeds without falling, which can be useful for bombing ground targets; it also has no inertia, meaning its course can be changed instantly. Additionally, it possess powerful afterburners that allow it to move at blinding speeds, though it is unable to shoot during that time. Afterburners are useful to evade massive enemy attacks.
In addition to that, the fighter sports seven types of weapons:
Although various, enemies in Terminal Velocity fall into several broad categories:
Close attention must be paid to the balance between air and ground power in order to assess immediate threats. On some worlds (e.g. Ositsho, the lava planet), ground firepower is almost non-existent, yet air units are numerous and very dangerous. On the other hand, some worlds sport very dangerous ground units and weak air power, such as reactive sleds seen on the seventh planet (Centauri III). This has a strong influence on the gameplay.
Each of the planets has a boss on their third stages. Destroying a boss will allow the player to depart from the planet and move on to the next.
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