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| Total Air War | |
|---|---|
| Developer(s) | Digital Image Design |
| Publisher(s) | Infogrames Entertainment, Atari |
| Platform(s) | Windows |
| Release date | 1998 |
| Genre(s) | Flight simulator |
| Mode(s) | Single Player, Multiplayer |
| Rating(s) | Everyone Animated Violence |
| Media | CDROM |
| System requirements | Windows 95, 98, P166 or equivalent, 16 MB RAM, 70 MB HD Space, 2X CDROM, 800X600 Video Card 16-bit depth, Sound Blaster 16 compatible or Windows Sound Card compatible |
| Input methods | Keyboard, Joystick and Mouse |
F-22 Total Air War, also known as Total Air War or by its acronym TAW, is a fighter jet flight simulator game released in 1998 centering around the F-22 Raptor fighter aircraft. The game was published by Infogrames Entertainment and then later by Atari and was developed by Digital Image Design. The notable features in the game include the ability for the player to dynamically alter their flight campaigns and the realistic physics engine. The storyline in the game revolves around a war campaign over the Red Sea between two ambiguous fighting forces which both feature modern air-combat sorties that are launched against each other in an all out total aerial war.
Because the campaign missions are dynamically selected by a computer algorithm built into the game based on the player's performance in battle and random events in the game, no two air missions the player plays should ever be the same. Videogame reviews often praise the game for this specific feature.
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